Portfolio for Fredrik Andersson in Game Programming

“I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.”


Project maintained by CaptainMeehan This is my school! — The Game Assembly https://thegameassembly.com/

Projects

Here are some of my game projects and game engine experiments.

Modular UI

A modular UI that is easy to adapt to a new project

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UI adapted to our game A.I Quit
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Game engine base

A game engine experiment with water reflection and procedural generation using dx11 and some of my base math classes.

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Networked Tank Game

This project walks through implementing a simple networked multiplayer tank game with features like prediction, interpolation, delay compensation, and network debugging tools.